
Homeworld 1 and 2 compensated for the ‘empty space map’ problem by including phenomena like gas clouds, asteroid fields, space station fragments, and floating minefields, but truly large phenomena like planets, moons, or Dyson Sphere fragments were beyond the limit of early 2000s graphics technology. How Homeworld 3 Can Expand on Homeworld 1 and 2's Gameplay Released concept art suggests Blackbird Interactive is looking to expand tactical options in Homeworld 3 by adding big objects to their open space environments.

Related: 10 Of The Best Space Travel Movies Of All Time, Rankedīy the same token, though, these large spaces had few obstacles or chokepoints players could use to make interesting maneuvers. As the player clicked on ships and ordered them across the game map, the size of the map and the smallness of their fleet drove home the beautiful vastness of space. These gameplay visuals, established in Homeworld 1 and refined in Homeworld: Cataclysm and Homeworld 2, added a sense of melancholy and grandeur to the RTS cycle of "gather resources, build units, and send them to attack". Battle lines of sturdy frigates exchange ion cannon volleys with the distant enemy, the light of the galactic core burning in the background. As Homeworld 3, fresh off a successful fundraiser on Fig, moves into its production phase, players can use the concept art pieces released by Blackbird Interactive to get a closer look at their creative vision… and get some hints of the gameplay innovations they wish to introduce.Īttack Fighters dance in combat like flocking sparrows, their engines leaving ethereal trails of light in their wake.


From the start, Homeworld’s cosmic visuals were built on the backs of its concept artists, who created beautiful illustrations that referenced classic sci-fi covers and emphasized the vastness of the cosmos. The Homeworld franchise, created by Relic Entertainment in 1999, has always been a unique entry in the Real-Time Strategy genre – not just for its 3-dimensional starship combat, but its hauntingly beautiful aesthetic of an ancient galaxy.
